


ĪNGLE is currently used by Google Chrome (it's embedded into the Blink browser engine), Firefox, Edge, WebKit, and the Qt Framework. On Windows, there are two backend renderers for ANGLE: the oldest one uses Direct3D 9.0c, while the newer one uses Direct3D 11. The API is mainly designed to bring up a high-performance OpenGL compatibility to MS Windows and to web browsers such as Chromium by translating OpenGL calls to Direct3D, which has much better driver support on Windows systems. It's a portable version of OpenGL but with limitations of OpenGL ES standard. ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or Vulkan API calls. com /angle /angleĪNGLE ( Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google.
