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Stellarium angle mode
Stellarium angle mode









stellarium angle mode stellarium angle mode

ĪNGLE is currently used by Google Chrome (it's embedded into the Blink browser engine), Firefox, Edge, WebKit, and the Qt Framework. On Windows, there are two backend renderers for ANGLE: the oldest one uses Direct3D 9.0c, while the newer one uses Direct3D 11. The API is mainly designed to bring up a high-performance OpenGL compatibility to MS Windows and to web browsers such as Chromium by translating OpenGL calls to Direct3D, which has much better driver support on Windows systems. It's a portable version of OpenGL but with limitations of OpenGL ES standard. ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or Vulkan API calls. com /angle /angleĪNGLE ( Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google.











Stellarium angle mode